Brazilian taekwondo team is using virtual reality to train for Tokyo Olympics 2020
Ícaro Miguel and Milena Titoneli of the Brazilian taekwondo team are using VR to help their training for the Tokyo Olympics in 2020.
Ícaro Miguel and Milena Titoneli of the Brazilian taekwondo team are using VR to help their training for the Tokyo Olympics in 2020.
World Bowling has entered a partnership with YBVR to use virtual reality to the sport in the next 3 years.
Omniscience recently announced that it had received a patent for the use of AR for key Computational Enterprise enabling application.
Tautachrome, the developer of ARknet, announced the launch of TravelPin inside the ARknet mobile platform.
The partnership between NBA and Yahoo Sports is in coordination with RYOT, which is a VR production company.
With the help of this partnership, HTC Vive and ARVI VR are designing to deploy arcade content and VR escape room games
NexTech will support Ryerson with the launch of Ryerson Augmented Learning Experience (RALE) platform. The licensing deal is estimated to be C$250,000
Vermont based tech startup OVR Technology wants to revolutionize the way people experience VR by adding a new side: scent.
Polyarc, which was founded in 2015 by experts of Bungie, has raised USD 9 million in funding, which was led by Hiro Capital.
Ario, a Norfolk based company, helps manufacturers grow their bottom line by minimizing inefficiencies with AR technology.