HTC Vive Partners with ARVI VR to Expand its Global Location-Based Virtual Reality Arcade Offering
Full immersion in the world of Virtual Reality with ARVI VR

HTC Vive Partners with ARVI VR to Expand its Global Location-Based Virtual Reality Arcade Offering

HTC Vive, which provides virtual reality and arcade solutions, has announced an association with ARVI VR to expand its presence to a more significant number of LBE (location-based entertainment) virtual reality sites worldwide. The company mentioned that the first wave of sites would open in India, China, Gulf Cooperation Council countries, and Taiwan in 2020, to acquire a larger number of customers to experience immersive virtual reality content. With the help of this partnership, HTC Vive and ARVI VR are designing to deploy arcade content and VR escape room games to sites over the next 3 years.

Currently, ARVI VR’s escape room content like Christmas, Sanctum, Mission Sigma, The Prison, and Cyberpunk are the most successful games at Viveland, HTC’s VR park. Both the companies plan to deploy ARVI’s escape room content across 300+ LBE venues globally shortly. After the first wave of openings, according to HTC, the deployment will stretch later to Hong-Kong, Indonesia, Macau, Malaysia, Egypt, Philippines, Qatar, Saudi Arabia, Singapore, Thailand, Turkey, South Africa, UAE, Kuwait, and Vietnam.

“Since 2019, HTC Vive has worked closely with ARVI VR to implement their popular escape room content for our customers at Viveland.” “We’re excited to leverage their escape room content in even more arcades globally and look forward to adding more great multiplayer content later this year”. – Plutarch Lee, Associate Vice President, VR Enterprise Solutions at HTC Vive.

HTC Vive works with LBE places around the world to leverage Vive’s VR technology for possibilities to showcase immersive experiences and earn new revenue. By partnering with ARVI VR to extend escape room content customized for VR, arcades and LBE venues can showcase innovative games to buyers without which it would not have been possible to create in a real-life escape room.

“We’re thrilled to work with HTC Vive to bring our exciting and adventurous content to new audiences around the world,” said Michael Dementii, CEO of ARVI VR. “At present, we view this as a long-term and fruitful partnership with the possibility of broadening cooperation opportunities in the LBE industry”.

ARVI VR’s escape room content highlights various game-based actions where multiple gamers work together to find their way out by solving puzzles and mysteries. Virtual reality escape room content can go beyond standard live escape rooms, as the VR technology allows gamers to completely immerse themselves in environments that they otherwise would not be able to feel.

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