Brelyon Raises $15 Million to Develop Novel Ultra-immersive Display Tech

Brelyon Raises $15 Million to Develop Novel Ultra-immersive Display Tech

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The MIT spin-off Brelyon has raised $15 million in Series A funding, led by the MIT-affiliated E14 Fund and Lockheed Martin Ventures, with participation from LG Technology Ventures, Corning Incorporated, UDC Ventures, the venture arm of Universal Display Corporation, and Franklin Templeton. The company is developing a new category of ultra-immersive display technology to enable access to the metaverse.

Brelyon’s Ultra Reality™, which generates an immersive panoramic virtual screen that engulfs the viewer without needing a headset, utilizes the company’s patented light-field technology to facilitate precise wavefront engineering to create a large field of view with true optical depth layers. All of this is done in a small desktop footprint.

Brelyon accomplishes this through a unique desktop metaverse experience, opening the door to novel immersive applications like gaming, simulation, and virtual workspaces for meetings, events, and collaboration.

“With Ultra Reality™, Brelyon is introducing a new perspective on the future of work and play while forging new inroads as an immersive portal to metaverse experiences,” said Barmak Heshmat, CEO and Founder of Brelyon.

Brelyon’s Ultra Reality™ is sparking demand from an expanding list of strategic partners globally, including businesses and brands from Fortune 500 and multinational corporations across diverse industries for gaming, productivity, financial, and manufacturing use cases.

“Brelyon’s computational optics technology presents an opportunity to develop, modernize and advance our capabilities in a digital environment,” said Chris Moran, Vice President and General Manager of Lockheed Martin Ventures.

The company’s virtual and multi-depth display has the potential to give the US and its allies a competitive edge using navigation and visualization techniques from the twenty-first century.

Brelyon is developing a collection of cutting-edge technologies that use computational optics to deliver immersion, built on ground-breaking MIT research. One of the earliest outcomes of these technologies is the creation of virtual displays that manipulate light to provide the viewer with a window-like experience with extended meters of depth.

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