BMW Using Nvidia’s Omniverse Platform To Design Factories Using VR
To revolutionize virtual factory planning, BMW is partnering with Nvidia for its Omniverse platform, in a similar fashion as virtual reality has been used for car design.
To revolutionize virtual factory planning, BMW is partnering with Nvidia for its Omniverse platform, in a similar fashion as virtual reality has been used for car design.
Virtual reality is no more stranger to the world of sports, and Playbook Five Inc. is helping the tech gain momentum on the football field.
High school students interested in the Sinclair Community College can now experience a college tour using virtual reality tech.
The fourth installment of Resident Evil is set to be re-released in virtual reality (VR) on the 'Oculus Quest 2' headset.
The virtual reality(VR) training platform provider, Gleechi, has raised SEK 25 million from the European Innovation Council (EIC) Fund.
A Los Angeles tech startup, ReplayAR, is using augmented reality(AR) to pay tribute to the magnificent Cinerama Dome on Sunset Boulevard in Hollywood.
The Los Angeles County Museum of Art (LACMA) is partnering with Snapchat to launch a new augmented reality(AR) art project.
With the ‘BMW Virtual Viewer’ release, automaker BMW has launched its first augmented reality tool in the UK.
The ArtGate VR app presents a pre-pandemic experience for artists to be virtually present at the gallery, catch a glimpse of the amazing art, and interact with visitors.
Taqtile announced a collaboration with the consulting firm Booz Allen Hamilton to showcase the capabilities of 5G and Taqtile's 'Manifest' augmented reality platform.