Moth+Flame and National Urban League Partner to Develop VR-powered DE&I Training Programs
Moth+Flame is partnering with Urban League to develop VR-powered diversity, equity, and inclusion (DE&I) workforce training programs.
Moth+Flame is partnering with Urban League to develop VR-powered diversity, equity, and inclusion (DE&I) workforce training programs.
A group of students from Western Kentucky University has created a virtual art gallery packed with augmented reality pieces to show off their creative acumen.
New York-based Echo3D has raised $4 million to enable cloud authoring of 3D, augmented reality, and virtual reality content for various applications.
Canon is gearing up for the launch of a dual fisheye lens that works with the EOS R5 full-frame mirrorless camera to create immersive 8K VR video.
DPVR is collaborating with Veative, a provider of immersive learning solutions, to deliver professional VR solutions for education to assist students studying STEM subjects
ArborXR is partnering with Matts Digital, an AR/VR solutions distributor, to provide frictionless extended reality (XR) solutions at scale in Europe and beyond.
Honoris United Universities is launching an augmented and virtual reality platform in partnership with California-based global leader, EON Reality.
The American multinational financial services company, Bank of America, is gearing up to introduce virtual reality (VR) training at its nearly 4,300 financial centers nationwide.
Two UK-based gardens, the Eden Project in Cornwall and Royal Botanic Garden Edinburgh participate in an exciting global exhibition of contemporary artworks facilitated by AR.
The VA is collaborating with Verizon, medical AR technology company Medivis, and Microsoft for Project Convergence aimed at leveraging 5G to expand AR technology usage.