The Department of Computer Science at the University of Cyprus is working on a virtual reality project to train a future generation of innovators and researchers to create applications for VR simulation and animation.
The project is called Creating Lively Interactive Populated Environments or CLIPE and is a part of the European Union’s Marie Sklodowska-Curie Innovative Training Network (ITN).
“The accomplishment of such innovations calls for a reconsideration of the educational, research and professional objectives that higher institutions and businesses uphold,” a statement from CLIPE said about the growth of virtual reality technology worldwide.
“The development of entrepreneurial and innovative thinking in young researchers, with the aim of bridging the gap between the needs of the business world and the universities, has become a European and a global priority, as well as the efforts towards strengthening research, technological development, and entrepreneurship,” the statement added.
Nine European organizations are participating in the CLIPE project. These are distinguished institutions in virtual reality, augmented reality, computer graphics, computer animation, and psychology and perception.
The Universitat Politecnica de Catalunya, the French Institute for Research in Computer Science and Automation (INRIA), University College London, Trinity College Dublin, the Max Planck Institute for Intelligent Systems, the KTH Royal Institute of Technology in Stockholm, the Ecole Polytechnique, and Silversky3d Virtual Reality Technologies Ltd are working on the project with the University of Cyprus.
The initiative has already offered 15 PhD scholarships to young scholars, providing a platform for a multidisciplinary research network.
The researchers will also work with several leading companies, including the BCC, Ubisoft, Golem, Treedy’s, and the Amazon Development Centre, to gain industry insights
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