ARuVR announces Extended Reality ‘no-code’ platform for VIVE XR Elite, Meta Quest Pro, and Pico 4 Enterprise headsets

ARuVR announces Extended Reality ‘no-code’ platform for VIVE XR Elite, Meta Quest Pro, and Pico 4 Enterprise headsets

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  • ARuVR is the only company to provide a no-code AR and VR creation, deployment, and management solution for the world’s leading XR headsets.
  • ARuVR will unveil its new omnichannel XR training solution bringing together VR, AR, Holograms, and Metaverse live at Learning Technologies 2023 event.

ARuVR, a multi-award winning end-to-end, enterprise-grade Extended Reality (XR) training platform, announced that it now supports ‘no-code’ content creation, distribution, and management for the extended reality VIVE XR Elite, Meta Quest Pro, and Pico 4 Enterprise headsets. No code removes the need to write complex code, meaning anyone can create, deploy, and manage learning content quickly and effectively and place it within a blended real and virtual world.

Forging new frontiers, ARuVR clients – such as BT, Coca-Cola, PwC, NEOM, BAE Systems, and many others – can create interactive blended Augmented Reality (AR) and Virtual Reality (VR) experiences that can now also be experienced on extended reality headsets.

Extended reality headsets enable enterprises to immerse learners in both virtual and real-world situations, for example, operational training, soft skills, onboarding, and empathy training. The challenge is creating the content to overlay in the real world and, at the same time, provide immersive and virtual world experiences.

ARuVR’s no-code platform seamlessly blends AR and VR, enabling the content creator to simply drag and drop content without the need for any coding. Moreover, the training manager or instructor can run their training session from anywhere globally, connecting with learners who can be based in any remote location and not tethered to a specific learning center. These sessions can be consumed both on-demand (asynchronous, single-use experience) and in Instructor-Led Sessions (synchronous, multi-user experience).

Nathan Gaydhani, Enterprise Product Owner EMEA, HTC VIVE, said: “XR has the power to change how a business operates, creating and delivering highly realistic experiences to recruit, engage, upskill, or retain its workforce. Combining the great hardware of VIVE XR Elite and powerful software like ARuVR’s platform means that advanced transformative technology is accessible to any organization.”

As the learning sector continues to embrace AR and VR as a cost-effective way to interactively train and upskill employees, no matter where they are located, enabling all those who are involved in training to easily create, deploy and manage immersive and augmented content, a no-code platform is seen as a major breakthrough for mass adoption.

Frank Furnari, CEO & Founder of ARuVR, said: “As the first training platform to add a no-code capability to our patented platform for the world’s leading XR headsets, we are ensuring that technical expertise is not a limiting factor to the rollout of XR training programs. Now anyone within an organization can easily become a creator of powerful and immersive training and deploy to anyone, anywhere throughout the enterprise.”

During the Learning Technologies Exhibition at London’s Excel Centre on the 3rd and 4th of May (2023), in a world first, ARuVR will also be showcasing its new Extended Reality platform training solution, bringing together Virtual Reality, Augmented Reality, and Human Holographic projections, now accessible to anyone with near-zero skills.

About ARuVR

ARuVR is the world’s first end-to-end scalable turnkey Extended Reality (Augmented and Virtual Reality) solution for enterprises and public sector organizations. ARuVR suite of multi-award-winning products enables in-house teams to quickly and easily create, distribute, analyze, and manage both on-demand and instructor-led immersive, interactive training experiences – to develop new skills and better communicate and collaborate across the organization.

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