DPVR, a Shanghai-based company specializing in designing and manufacturing virtual reality (VR) devices, has unveiled more information about its upcoming Virtual Reality headset for gamers and consumers.
DPVR’s upcoming ‘E4’ device will differ from its previous VR products. Instead, the E4 will be geared toward consumer use and VR gaming, and it will come with features like inside-out tracking and six degrees of freedom (6DoF) interaction capabilities.
DPVR claims that the E4 device’s field of view (FoV) will be greater than that of the recently released Meta Quest Pro and Pico 4 headsets, which have FoVs of 106° and 105°, respectively. Although the company hasn’t yet specified exactly how much greater the E4’s field of view will be, it has said that it will work to attract as many ardent VR gamers as possible once the device is released. Of course, a wider FoV can result in more immersive VR gaming experiences for users.
The E4 will be a tethered VR device with a modular design that, according to DPVR, has been optimized to be lighter than other PCVR products currently on the market. The company hasn’t yet made it clear how much the device will weigh precisely.
In terms of content, DPVR has confirmed that its device will be compatible with SteamVR, the most extensive content library for VR games, in addition to working with several VR game studios. As a result, users of the DPVR E4 device will have access to nearly 7,000 VR games, including Beat Saber and Half-Life: Alyx, as well as social VR services like VRChat and Rec Room.
Finally, DPVR said that as part of its efforts to break into the VR esports market, the company collaborates with partners such as NVIDIA, AMD, MSI, and others.
“The best way to open up the VR gaming market is to expand and upgrade the existing PC gaming market by adding VR interactions. We are hopeful that by allowing existing PC gamers to experience the increased immersion that VR has to offer, we’ll be able to convert many of them into PCVR gamers,” said Derek Liu, VP at DPVR.
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